Learn How to Code
  • Welcome
  • Foundations
    • Introduction
      • Becoming a web developer
      • Motivation and mindset
      • Join a supportive community
      • How does the web work?
    • Requirements
      • Prerequisites
      • Text editors
      • Command line basics
      • Setting up Git
      • Setting up Node
    • Git
      • Git basics
      • Project: Practicing Git
    • Frontend
      • HTML and CSS
      • Developer Tools
      • Project: Create a web page
    • JavaScript
      • Strings and Conditionals
      • Using Developer Tools
      • Functions
      • Problem solving
      • Project: Rock paper scissors
      • Writing clean code
      • Arrays and Loops
      • The DOM
      • Project: Etch-A-Sketch
      • Objects and More Arrays
      • Project: Calculator
    • Backend
      • Frameworks
    • Next steps
  • Deep dives
    • Computer Science
      • Pseudocode and algorithms
      • Recursion and algorithms
        • Project: Fibs and sorting
        • More on algorithms
        • Big O
        • Project: Practicing Big O
      • Data structures
        • Maps, Stacks and Queues
        • Project: Stacks and Queues
        • Nodes, Linked Lists and Trees
        • Project: Linked Lists
        • Project: Trees
        • Next steps
    • Databases
      • Databases and SQL
      • Project: SQL Zoo
    • Design / UX
      • Fonts and typography
      • Grids
      • Project: Teardown
      • Responsive design
      • Project: Mobile friendly
      • CSS frameworks
      • Project: Bootstrapping
    • HTML / CSS
      • HTML Basics
        • Linking
        • Images and media
        • Project: Embedding media
        • HTML5
        • Tables
        • Lists
        • Forms
        • Project: Make a form
      • CSS Basics
        • Box model
        • Floats and positioning
        • Flexbox
        • Grids
        • Project: Breaking news
        • Best practices
        • Backgrounds and gradients
        • Project: One more thing
        • CSS3
        • Preprocessors
        • Project: Your own framework
      • Next steps
    • JavaScript
      • Refresher
      • Organization
      • Objects and constructors
      • Project: Library
      • Factory functions and module patterns
      • Project: Tic Tac Toe
      • Classes
      • ES6 Modules
      • Project: Restaurant
      • Object Oriented Programming
      • Project: Todo list
      • Linting
      • Menus and sliders
      • Forms
      • ES6 features
      • JSON
      • Callbacks and promises
      • Using APIs
      • Async and Await
      • Project: Weather
      • Testing
      • Project: Testing 1-2-3
      • Advanced Testing
      • Project: Battleship
      • Backends
      • Project: Where's Waldo?
      • Project: All-Star
      • Next steps
    • NodeJS
      • Project: Going to school
      • Project: Passing the test
      • Express
        • Templates and middleware
        • CRUD and MVC
        • Project: Message board
        • Routes
        • Displaying data
        • Forms and deployment
        • Project: Inventory
      • Authentication
      • Security
      • Project: Clubhouse
      • APIs
      • Securing an API
      • Project: Blog
      • Testing
      • Testing with a database
      • Project: Social network
    • React
      • Props and State
      • Render lists and handle inputs
      • Project: CV
      • Lifecycle methods
      • Hooks
      • Project: Memory card
      • Router
      • Project: Shopping cart
      • Advanced concepts
    • Ruby
      • Installation
      • Data types
      • Variables
      • Input and Output
      • Conditionals
      • Loops
      • Arrays
      • Hashes
      • Methods
      • Enumerables
      • More enumerables
      • Nested collections
      • Blocks
      • Pattern matching
      • Debugging
      • Project: Caesar cipher
      • Project: Substrings
      • Project: Stock picker
      • Project: Bubble sort
      • Object oriented programming
      • Project: Tic Tac Toe
      • Project: Mastermind
      • Serialization
      • Project: Event manager
      • Project: Hangman
      • Computer Science
        • Recursion
        • Project: Merge Sort
        • Data structures and algorithms
        • Project: Linked Lists
        • Project: Binary Search Trees
        • Project: Knight Travails
      • Testing
      • RSpec
      • Project: Four in a row
      • Git
      • Project: Open Source
      • Project: Chess
      • Next steps
    • Ruby on Rails
      • Using Heroku
      • Installing Rails
      • Basics
        • Routing
        • Controllers
        • Views
        • Asset pipeline
        • Deployment
        • Project: Blog
      • Active Record
        • Project: Upvote
      • Forms
        • Cookies, sessions, and authentication
        • Project: Password
      • Advanced forms and Active Record
        • Associations
        • Project: Private Events
        • Callbacks
        • Menus, helpers and nested forms
        • Project: Ticket agent
      • APIs
        • External APIs
        • Project: Animals
        • Project: Photo widget
      • Mailers
        • Project: Confirmation
      • Advanced topics
        • Action Cable
      • Project: Social network
      • Next steps
  • Getting hired
    • Preparing to find a job
      • Plan a strategy
      • What companies want
      • Get yourself together
      • How to prepare
      • Project: Make your website
    • Applying and interviewing
      • Qualifying leads
      • Project: Make your resume
      • Applying for jobs
      • Preparing for an interview
      • Handling an offer
      • Final words
  • Maintained by
    • wbnns
  • License
    • CC BY-NC-SA 4.0 © 2022
Powered by GitBook
On this page
  • Introduction
  • Assignment
  1. Deep dives
  2. JavaScript

Project: Library

PreviousObjects and constructorsNextFactory functions and module patterns

Last updated 4 years ago

Introduction

Let's extend the 'Book' example from the previous lesson and turn it into a small Library app.

Assignment

  1. If you haven't already, set up your project with skeleton HTML/CSS and JS files.

  2. All of your book objects are going to be stored in a simple array, so add a function to the script (not the constructor) that can take user's input and store the new book objects into an array. Your code should look something like this:

    let myLibrary = [];
    
    function Book() {
      // the constructor...
    }
    
    function addBookToLibrary() {
      // do stuff here
    }
  3. Write a function that loops through the array and displays each book on the page. You can display them in some sort of table, or each on their own "card". It might help for now to manually add a few books to your array so you can see the display.

  4. Add a "NEW BOOK" button that brings up a form allowing users to input the details for the new book: author, title, number of pages, whether it's been read and anything else you might want.

  5. Add a button on each book's display to remove the book from the library.

    1. You will need to associate your DOM elements with the actual book objects in some way. One easy solution is giving them a data-attribute that corresponds to the index of the library array.

  6. Add a button on each book's display to change its read status.

    1. To facilitate this you will want to create the function that toggles a book's read status on your Book prototype instance.

  7. Optional -we haven't learned any techniques for actually storing our data anywhere, so when the user refreshes the page all of their books will disappear! If you want, you are capable of adding some persistence to this library app using one of the following techniques:

    1. localStorage () allows you to save data on the user's computer. The downside here is that the data is ONLY accessible on the computer that it was created on. Even so, it's pretty handy! Set up a function that saves the whole library array to localStorage every time a new book is created, and another function that looks for that array in localStorage when your app is first loaded. (make sure your app doesn't crash if the array isn't there!)

    2. Firebase () is an online database that can be set up relatively easily, allowing you to save your data to a server in the cloud! Teaching you how to use it is beyond the scope of this tutorial, but it is almost definitely within your skill set. If you're interested, check out to see what it's all about.

docs here
check it out!
this video